Cloud operations for today, tomorrow, and beyond

▶ talk
AWS re:Invent 2023 — Cloud operations for today, tomorrow, and beyond

This talk joins Nandini and others on the big stage for some demos. It's a tricky format because I wasn't able to use a clicker for the video — I had to talk and keep up exactly with my pre-recorded demo. It's the first talk I've given where I was put in makeup, since there are cameras and a big room and stuff. That worked well but my skin is so dry (especially in Vegas) that it caused the makeup to crack and they had to reapply it before the talk.

Beaming in to point at the button in Adobe Illustrator

In a practice run of the talk, folks said they couldn't tell where my mouse was clicking on the screen. This is before I knew about Screenstudio, which is fantastic for that. So instead I learned Adobe Illustrator and beamed myself in just to point at the button I was going to click (that's at 44:13). 2–4 hours of screwing around for a 5 second moment but WORTH IT.

The recording doesn't spend enough time zoomed out to show my amazing space artwork, but there's good stuff in there. Fun fact: I was added to the talk after it was sort of figured out, but before there was a real "theme" from a visual standpoint. So when I showed up with some hand-drawn space artwork, the graphics folks loved it, and even took it and made an "asset pack" that they used for the rest of the slides' backgrounds and icons.

This was the first year I figured out how to keep the blocky pixels in the art. Before, if I resized, the pixels would blur, so I just used squiggly lines vs pixel. But it turns out you just select "nearest neighbor scaling" in Photoshop to scale and preserve the chunky look.

→ Watch the talk
https://youtu.be/3dF9cdkZ8kI?si=-14fRTSwNmVjYRgh&t=2438